Apple – Final Cut Pro X – What’s New

The latest version includes new features that improve every step of video post-production — from import through editing to delivery.
Download the update free from the Mac App Store

Multichannel Audio Editing

Edit multichannel audio faster than ever. A simple keystroke reveals separate audio channels when you need them and collapses them when you don’t — right in the timeline. Easily disable individual channels or select ranges for fine control of timing and volume. And access the Inspector to view details of any audio file, rename individual channels, or hide them in the timeline.

Unified Import

Use the new single-window interface to import from all sources, includingfile-based video cameras, DSLRs, external hard drives, and network locations. Choose the customizable List view to display a variety of clip metadata, or switch to Filmstrip view for a visual representation of all your footage. Even add commonly used locations to the Favorites sidebar for fast access.

Streamlined Share

Deliver your work faster than ever from Final Cut Pro. Choose from export presets optimized for a wide range of uses — including iPhone, iPad, and Apple TV. Or build custom settings in Compressor and easily access them in Final Cut Pro. Export an entire project, a single clip, or a selected range in your project or event. Bundle multiple destinations to deliver different versions of the same project in a single step. And add Chapter Markers right in Final Cut Pro to quickly move between sections within a QuickTime file, DVD, or Blu-ray disc.

Dual Viewers

Compare shots and match action by enabling a second viewer on demand, which displays the media you skim, select, and play in your Event Browser. You can choose to show video scopes for both viewers, making it easy to grade and match footage.

RED Camera Support

Import RED media directly into Final Cut Pro X and start editing right away with native support for .r3d files. Convert to either ProRes 4444 or ProRes Proxy in the background while you work, and use the optional RED ROCKET card to accelerate transcode, render, and playback. Even adjust essential debayer and color settings to get the look you need without leaving Final Cut Pro.

Meizler Module with ProRes

Simultaneously record REDCODE RAW and companion ProRes files using the direct-attach Meizler Module. Learn more

MXF Plug-in Support

Work natively with MXF files using third-party plug-ins by developers including Hamburg Pro Media and Calibrated Software. Import MXF files from your media library, archive, or other video source and export directly from Final Cut Pro in the MXF format.

Copy and Paste Attributes

Easily copy and paste specific attributes between multiple clips. A new interface allows you to see the source clip and choose exactly which effects you want to transfer.

Flexible Clip Connections

Control how Connected Clips respond to changes in your timeline. Choose to keep them connected to clips as you edit or — with a simple modifier key — have them remain in place when slipping, sliding, or moving clips in the Primary Storyline.

XML 1.2 with Metadata Import and Export

Enjoy richer integration when moving projects and media between applications. XML 1.2 includes new standard metadata fields such as Reel. And Final Cut Pro X XML now includes custom project and media metadata, so you can import from — and export to — third-party apps and media asset management systems.

Multicam

Edit multicam projects faster than ever before with a collection of innovative features. Select videos and photos, then create a Multicam Clip by automatically syncing different angles based on time of day, timecode, markers, or audio waveforms. You can change, add, or delete camera angles at any time and work with different formats, frame sizes, and frame rates without conversion. When it’s time to cut your multicam project, simply click in the Angle Viewer or use keyboard shortcuts to switch between video and audio on the fly. You can even combine audio channels from multiple cameras with a click.

New Range Selection Functions

Speed up your workflow by creating, preserving, and exporting ranges in the Event Browser. You can even maintain multiple ranges on a single source clip.

One-Step Freeze Frame

Create a freeze frame from your timeline or from source media in your event and add it to your project with a single keystroke.

Drop Shadow

Add dimension to text and objects by applying a drop shadow right in Final Cut Pro. Use intuitive onscreen controls to adjust position, edge falloff, angle, and more. Or access the Inspector for a complete set of adjustments. A 3D-lighting model dynamically adjusts shadow orientation for a realistic perspective.

Enhanced Compound Clips

Compound Clips are now automatically saved to the Event Browser, making it easy to consolidate edits and reuse them in multiple projects. And Compound Clips work just like Multicam Clips, so changes you make in the Event Browser instantly appear wherever the clips are used.

Optimized for MacBook Pro with Retina Display

Final Cut Pro X has been optimized to work beautifully on the MacBook Pro with Retina display. So on the 15-inch MacBook Pro with Retina display you can view your video in pixel-accurate 1080p HD and see your editing workspace onscreen at the same time. The processor, graphics, and memory in MacBook Pro with Retina display are built around an all-flash architecture — giving you unprecedented mobile video editing power in Final Cut Pro X. Smoothly edit multicam projects with up to nine streams of 1080p ProRes 422 (HQ) content or up to four streams of 1080p uncompressed 8-bit video, right from your internal flash storage.

I Warp Speeded my MacBook Pro!

I Warp Speeded my MacBook Pro!

After using “tower” (or “desktop”) computers for my main workstation for over 20 years (since the Mac IIci!), I made the switch a couple of years ago to using a 17″ MacBook Pro for my main editing + everything else machine.

(This is the model I have)

It’s great to have the portability, and though it was slower than my Mac Pro, it’s been a great workstation. At my office it drives a 30″ Cinema Display, but by itself it’s quite usable with its 1920×1200 17″ screen.

But, because Apple beams secret slowdown messages from the Cupertino Mothership to their computers so they run slower and slower in advance of a new product announcement (okay, maybe that’s just a paranoid conspiracy theory) my 2011 MacBook Pro has been seeming more and more sluggish in the last few months.

<rant>By the way, “MacBook Pro” is such an awkward brand name, they really should have kept the “PowerBook” brand, even though the chips aren’t “PowerPC” anymore, who cares? PowerBook is such an awesome brand name!</rant>

Anyway, along with many of you, I eagerly awaited news of amazing, new, speedy 17″ MacBook Pros from WWDC. But alas, the 17″ was discontinued!

While the Retina Display MBP has higher resolution than even my 30″, to me it’s not that helpful if you need a magnifying glass to read the fine print. (I like big screens and I cannot lie…)

And, many of the speed gains of the Retina Display MBPs seem to be due to the superfast SSD drives, and not the processors, which aren’t that much faster than my 2011 MBP.


The Plan

So I decided instead to trick out my MBP, with the following agenda:

  1. Replace the old 500GB boot drive with a 512 GB SSD drive
  2. Replace the optical Superdrive (what is that for, anyway?) with a new 750 GB “hybrid” SSHD drive
  3. Upgrade the RAM from 8 GB to 16 GB

SSDs (Solid State Drives) are awesome!

SSDs are way faster than platter-based magnetic HHDs. For one thing, hard drives often “go to sleep” to save power and to reduce wear and tear. When you need data from them, they need to spin up to speed, and this is time you spend waiting instead of working. But even when a hard drive is spinning at 7200 RPM, an SSD drive will be many times faster, not just much faster access times to small pieces of data, but much greater throughput (meaning more and better streams of video, for example) and way faster loading times.

Here are some other benefits:

  • consume less power, meaning longer battery life
  • run totally silent
  • no moving parts, so much less susceptible to damage from drops
  • do not heat up like HDDs (so less fan use = longer battery life & quieter)
  • more reliable then HDDs
  • will not have the data erased if your laptop is placed on an 18″ subwoofer! (long story)

Crucial 512 GB m4 6 Gb/s SSD boot drive

The SSD drive I settled on was the Crucial 512 GB m4 6 Gb/s drive. Great reviews, fastest overall in speed tests, good reputation.

(By the way, if you buy any of these products from the links herein, you still get the great deals I found after a lot of searching and researching, but DVcreators.net makes enough to fund a Subway run for the whole office! So if you decide to follow my suggestions, please use these links, as that new Sweet Onion Chicken Teriyaki sub is surprisingly good.)


Seagate Momentus XT 750 GB 7200RPM SATA 6Gb/s media drive

For the secondary (“media”) drive, I bought a Seagate Momentus XT 750 GB 7200RPM SATA 6Gb/s 32 MB Cache 2.5 Inch Solid State Hybrid Drive. If you are not familiar with these “hybrid” drives (I wasn’t, before some research), Seagate invented something they call “FAST” (flash-assisted storage technology). (Am I a sucker for clever acronyms!) At any rate, they say “Momentus XT drives boot and perform like an SSD, up to 3x faster than a traditional HDD”.

Apparently they have specific technology that makes it fast for booting, which I might use if I ever need a dual boot system, but also faster for data access, with a sort of smart caching capability:

“Adaptive Memory technology delivers SSD-like response from the applications and files you use the most. It lets the Momentus XT drive selectively tackle frequently used data, copy it to the flash, track its relevancy and keep the flash current. You get the instant response experience you need to perform at your best.”


Caddy for media drive

In order to mount the secondary drive where your optical drive was, you will need a drive “caddy”.

Here’s the one I got (it’s for unibody MBPs):


RAM upgrade to 16 GB

Although Apple lists the specs on my MBP (Early 2011 model) as handling a maximum of 8 GB RAM, some crafty geeks found it could indeed address 16 GB, the first MBP to be able to do so, luckily.

If your MacBook Pro was made in 2011 or later, you can upgrade to 16 GB. If you’re not sure, check your model identifier, which is in the format “MacBookProX,X. The first number must be an “8″ or “9″.

To find out what your MacBook Pro model identifier is:

  1. Choose About This Mac from the Apple () menu in the upper-left of your screen.
  2. Click “More Info…”
  3. If on Lion, then click “System Report”
  4. Find the model identifier listed in the Hardware Overview under the Hardware section.

At that time, just over a year ago, the cost of two 8 GB chips was about $1599! Thankfully, the price of this RAM upgrade has dropped 90%!

I got this matched kit of two 8 GB RAM chips to replace my two 4 GB chips, they weren’t the cheapest, but seemed to be the best rating/reputation for the money:


Installation


Even though there are plenty of movies on YouTube showing how to replace drives in MacBooks, after getting the parts I decided to take it to Andy at New World Mac and he did a great job at installation, and even insisted on sticking to the original quote even though we added a few tasks to the job along the way.

Plus, Andy has an amazing collection of Macs through the years!

For geeks who use Lion:

One minor issue with SSDs is that computers are used to dealing with HDDs, so the way they do certain things will eventually end up with SSDs losing some of their zip. The solution is something called “TRIM”, which is possible in Lion, but Apple restricted TRIM support only to Apple drives (gosh, they’ve never done anything else like that, ever, have they?). Learn more about TRIM if you want here.

Checking “Serial-ATA” in my System Information shows:

Luckily, some supersmart nerds have figured out how to erase Lion’s Apple drive TRIM restriction so that you can enable TRIM with some SSD drives (this worked fine for me with the Crucial SSD I got).

To enable TRIM requires entering some commands in Terminal, so it’s a geek thing!

Remember that if you type the wrong thing in Terminal, you could blow up your computer and destroy the fabric of the space-time continuum, ending the existence of the universe, so read the article carefully before trying this and proceed at your own risk!

For the steps, see this article.

After doing these steps, I see:

Yay! My SSD will stay zippy and last longer!


Results

So I turned my MBP on for the first time, and bingo! Within about 10 seconds, it was on and fully booted up! This used to take well over a minute.

After installing apps, I started launching them, and trying them out, and I have only 6 words to say about the speed increase:

UN BE FREAKIN’ LIEVE A BLE!!!

It’s like going from a Geo rental car to a Lamborghini!

Premiere, Motion and Final Cut Pro X all boot in under 8 seconds. iPhoto, with 5,261 photos, launches in 10 seconds and scrolling through pictures seems instant. Things like showing a folder of video clips in the Finder in icon mode seems instant, proxy images generate within a second or two.

I’ve upgraded my main computer dozens of times over the years, and each one has felt zippier and faster, but I don’t ever remember such a drastic difference.

And, in the past, it seemed like I got used to the zippiness in the first few days, and then it just seems normal. But it’s been a week since my SSD/16 GB RAM upgrade and my laptop still feels like its warp drive is engaged. I can’t wait to get to work every morning! Everything I do seems more fun, and I’m inspired to tackle some projects I’ve been putting off just because I feel like I can attack them with the power of super speed.

Here’s My BlackMagic Disk Speed Test Results:

Holy crap! 510 MB/sec reads! That’s blazing!!

(Download the free BlackMagic Disk Speed Test app here to see what your results are – use the download link right under the title at top left)

I can’t say for sure exactly what aspects of the speed boost are due to the SSD and which the extra RAM. But with the RAM under $150 (at the time of this writing) it seems like if you have a model that can accomodate 16 GB, it’s a no-brainer. If you don’t, the SSD drive alone will make a big difference.

So, I must say, if you want to give your laptop a warp speed upgrade, I highly recommend this selection of items. If you have any questions or want me to do any tests, post them in the comments!


Here’s the four items I got in one place:

Apple – Final Cut Pro X – Software Update

Final Cut Pro X Software Update

Version 10.0.1 introduces some new features that, while not addressing Final Cut Pro X’s major flaws, include XML import/export and a Camera Import SDK, both good things. And a highly uncharacteristic promise of two more features coming in “early 2012″, showing that someone at Apple wishes to send a vague ray of hope to those of us who believe that FCPX could eventually turn into a viable app for editing video projects.

Download the update free from the Mac App Store.

Media Stems Export

Apple says “Traditional, track-based editing systems require you to constantly rearrange and disable tracks to export audio and video stems. With the latest version of Final Cut Pro X, flexible metadata removes the burden of track management. Use the new Roles tag to label clips — dialogue, effects, music, and more — then export a single multitrack file or separate stems based on your tags. You can even apply Roles to video clips and graphics for a powerful new way to deliver separate files for versioning and localization.”

Josh’s take: While I’m sure there are good uses for “Roles”, they seem like an extra step that’s unnecessary in a track-based paradigm. Since an editor needs to take the time to add clips to an edit no matter what, it costs no extra time to simply put clips on designated tracks depending on what type of media they are.

Rich XML Support

Now you can import and export Final Cut Pro X project and Event information via a rich XML format. XML interchange enables a wide range of third-party workflows, including high-end visual effects, color grading, and media asset management. Blackmagic Design’s DaVinci Resolve, Square Box System’s CatDV, and many other third-party applications will offer XML-based workflows with Final Cut Pro X.

Josh’s take: Well, I predicted XML import/export in 90 days on June 21, so here it is is two days early! But, I predicted FCP7 project import, and was wrong on that. Here is the doc for AXEL.

Projects and Events on Xsan

Create and edit your Final Cut Pro X projects and Events on Xsan. Ideal for multi-user workflows, you can import media through Final Cut Pro X and place it directly on the SAN. Multiple users can access the same source media, and each editor can create separate projects and Events on the SAN. Users can then edit from any system attached to the SAN, making it easy to move between computers and continue working.

Custom Starting Timecode

Set the start time of your project to a custom timecode value to accommodate color bars and tone, or to meet broadcast delivery specifications.

Full-screen view in Lion

Use every inch of your display when working in Final Cut Pro X. And easily navigate to other applications with a swipe.

One-step Transitions on Connected Clips

Add a transition to a connected clip or between multiple connected clips without manually creating a secondary storyline.

Josh’s take: If the next improvement is, it doesn’t create a “secondary storyline” but an actual track, we’ll be getting somewhere!

GPU-accelerated export

Harness the power of the GPU on your graphics card to speed up foreground export.

New Theme: Tribute

Access the new Tribute theme, with four animated titles and a matching transition.

Camera Import SDK

Camera manufacturers can use the Camera Import SDK to write plug-ins for importing media from a wide range of cameras. For example, Sony is updating their XDCAM EX plug-in to support native import directly into Final Cut Pro X.

Coming in early 2012

  • Multicam Editing

  • Broadcast-Quality Video Monitoring

  • Apple – Final Cut Pro X – Software Update.

    Read this before installing Final Cut Pro X, Motion 5, or Compressor 4

    Final Cut Pro X, Motion 5, Compressor 4: Installation best practices

    • Last Modified: June 23, 2011
    • Article: HT4722
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    Summary

    It is strongly recommended that you install Final Cut Pro X, Motion 5, and Compressor 4 on a startup disk that does not have Final Cut Studio (2009) already installed.

    Products Affected

    Compressor 4, Motion 5, Final Cut Pro X

    If your Mac has only one hard disk and it already has Final Cut Studio (2009) installed on it, you can partition the hard disk to create a separate startup volume to install Final Cut Pro X, Motion 5, or Compressor 4. For instructions, see the section below titled “Install Final Cut Pro X, Motion 5, or Compressor 4 on a new partition”.

    If you must install Final Cut Pro X, Motion 5, or Compressor 4 on the same startup disk as Final Cut Studio (2009), see the section below titled “Install Final Cut Pro X, Motion 5, or Compressor 4 on the same startup disk as Final Cut Studio (2009).”

    Install Final Cut Pro X, Motion 5, or Compressor 4 on a new partition

    1. To create a new partition of your hard disk, follow instructions in Partitioning a disk. The partition must be large enough to contain all the files required by the version of Mac OS X you are installing, the applications you install, and enough room for projects and media.Note: By default, Final Cut Pro X saves imported and rendered media files in your Movies folder in your home folder (/Users/username/Movies/). Final Cut Pro X Templates (generators, effects, titles, & transitions) and Motion Templates created in Motion 5, are saved to the Movies folder as well.
    2. Install Mac OS X on the new disk partition by inserting the Mac OS X install media and double-clicking the Install Mac OS X icon.
    3. Follow the onscreen instructions. In the pane where you select a disk, select the disk partition you just created in step 1.
    4. If you want to control which parts of Mac OS X are installed, click Customize, and then select the parts you want to install.
    5. To start the installation, click Install.
    6. Start up your system from the new startup volume.
    7. From the Apple () menu, choose Software Update. Install the following updates if they appear in the list:
      • Mac OS X v10.6.8
      • ProKit Update Version 7.0
    8. Purchase Final Cut Pro X, Motion 5, or Compressor 4 from the Mac App Store. The app will begin downloading automatically, and the app icon will be added to your Dock with a progress bar below the app icon. Once the app is done installing, the progress bar below the app icon will go away.
    9. From the Apple () menu, choose Software Update to download ProApps QuickTime codecs and the Final Cut Pro X or Motion supplemental content.

    You can now use Final Cut Pro X, Motion 5, or Compressor 4 from this new startup volume. You can also restart on the other startup volume to use Final Cut Studio (2009).

    Install Final Cut Pro X, Motion 5, or Compressor 4 on the same disk as Final Cut Studio (2009)

    This is not the preferred method, but you can use it if you are unable to install on a separate partition.

    1. From the Apple () menu, choose Software Update. Install the following updates if they appear in the list:
      • Mac OS X v10.6.8 or later
      • ProKit Update Version 7.0
      • The latest versions of the Final Cut Studio (2009) applications
    2. Purchase Final Cut Pro X, Motion 5, or Compressor 4 from the Mac App Store. The app you purchase will begin downloading automatically, and the app icon will be added to your Dock with a progress bar below the app icon. Once the app is done installing, the progress bar below the app icon will go away.

      When you install Final Cut Pro X, Motion 5, or Compressor 4 on the same startup disk as Final Cut Studio (2009), the Final Cut Studio (2009) applications are moved to a new location (/Applications/Final Cut Studio).

    3. To verify that the Final Cut Studio (2009) applications operate correctly, open Motion 4, and then quit Motion 4.

      Important: Make sure to open Motion 4 first, before opening any other Final Cut Studio (2009) applications.

      You can now use Final Cut Studio (2009) and Final Cut Pro X, Motion 5, or Compressor 4 on the same system, from the same startup disk.

      Note: Final Cut Server, Podcast Producer, Software Updates for Final Cut Studio (2009), and some third-party workflows and tools may require that the Final Cut Studio (2009) applications remain in their original location in the Applications folder.

    Restore the Final Cut Studio (2009) applications to their original location

    Follow these steps to move the Final Cut Studio (2009) applications to their original location while still being able to use Final Cut Pro X, Motion 5, or Compressor 4 on the same system.

    1. Create a folder called “Final Cut Pro X” (without quotations) in your Applications folder.
    2. Drag the Final Cut Pro X, Motion 5, and Compressor 4 apps into the Final Cut Pro X folder you created.
    3. When prompted, type your administrator password.
    4. Locate the Final Cut Studio folder in the Applications folder. Modify the permissions on the Final Cut Studiofolder by selecting it and choosing File > Get Info.
    5. Click the disclosure triangle to the left of “Sharing & Permissions” to show the permissions for the  Final Cut Studio folder (if they are not already visible).
    6. Click the lock icon in the lower-right corner of the window.
    7. When prompted, type your administrator password.
    8. For the “admin” entry, click the current privilege setting and choose “Read & Write.” Close the Get Info window.
    9. Drag the contents of the Final Cut Studio folder into the Applications folder.
    10. Open Motion 4 (now located in the Applications folder). After it opens completely, quit Motion 4.

    What does the guy who led the original Final Cut Pro revolution think of the Final Cut Pro X release?

    Yes it did!

    In case anyone is interested in my take on the release of Final Cut Pro X, here it is.

    First, let me say this first article is just about the release, and not about the software itself. I promise that henceforth I will focus on the actual FCPX software and forget all the hullabaloo.

    But this article is about Apple’s business strategy (or lack thereof), my industry perceptions, and looking back a bit to see if we can predict the future.

    First, some background so you take this article seriously :-)

    I am the guy with a lot of the FCP “firsts”. From what I know, I have been editing with FCP longer than anyone in the world. (Outside the original dev team, of course.) With my wife Michelle (the brains of the operation), I produced the first FCP training course, Final Cut Pro PowerStart. I was the first to demo FCP 1.0 in public, launched the first FCP website (fcp411.net), taught the first FCP workshops, presented first FCP free seminar tours, hosted the first FCP user group meeting (May 1, 1999), co-hosted the first Apple trade show hands-on classroom (with Randy Ubillos), produced the first FCP marketing CDs for Apple, and I’m pretty sure I was the one that got Apple to start putting cool-looking reflections under all their graphics (okay, that’s not really an FCP first.).

    Remember, when FCP was released, Apple stock was at $11 and they were largely considered to be on their way out. FCP 1.0 was released only a little more than year after Michael Dell famously answered the question about what he would do were he in charge at Apple with, “What would I do? I’d shut it down and give the money back to the shareholders”. At that time, FCP 1.0 was not in any way a foregone conclusion. It could have come and gone faster than Avid Liquid.

    In the first few years of FCP’s existence, through workshops, free seminars, disc-based courses, trade show seminars and our website, DVcreators.net (with huge help from Apple, of course) introduced well over a hundred thousand people to FCP, people from most cable channels, Hollywood movie studios, people from most major magazines and newspapers, most Fortune 500 companies, most major ad agencies, major universities and branches of government.

    Many believe that the massive efforts of DVcreators.net, along with people like Michael HortonPhillip Hodgetts, Lawrence Jordan and a few other pioneers, to make the first impression of FCP a hugely positive one to thousands of core media professionals, and support the early adopters with quality training and resources in the first 24 months after release served as a major “tipping point“– creating a viral buzz in the pivotal early years at helping FCP achieve critical mass and become the standard for editing software.

    Okay, enough bragging, let’s get to the point!

    A brand new editing app has been released, called “Final Cut Pro X“.

    Here are some points, keep in mind most of the below is just my speculation and opinion. Bring on the flames and kudos in the comments! (I reserve the right to moderate)

    Totally Avoidable Branding/Product Management Catastrophe

    What I would have done [were I in charge], is continue to sell Final Cut Studio 3 and brand the new app simply as “Z”. A brand-new editing app. Think of the buzz! Think of the awesome logo!

    Of course, people would immediately ask, “What’s the future of FCP7″, and “Will there be an FCP8″ and Apple’s position would be, “We might add minor, incremental features to FCP7, but we feel FCP7 is a stable, full-featured app, and is working well for millions of people, so don’t expect major changes or a major new version anytime soon (or maybe ever). FCP is the standard for professional editing. We are focusing on developing Z until it has feature parity with FCP7 and is ready for professional use, and at that time we recommend pros look into switching to it.” Pulling the plug on FCS3 prematurely was a bad move– all downside, and what’s the upside?

    This positioning would have been a humble, honest approach to avoid the firestorm they should have known would ensue from releasing something called “Final Cut Pro” without even the ability to import the previous version’s projects. Major gaffe.

    Maybe they thought they had to put the words “Final Cut” in the name for it to sell? Huh?!? Like a brand new app called “Z”, with a beautiful grey blue gradient glowing behind it, wouldn’t have attracted attention and buzz (you know, positive buzz)? Come on, Apple, like no one knows who you are? It’s not 1999 anymore, have some confidence! You invented the smartphone and tablet, two things no one knew they needed before, and you are taking over the world. A brand new app would have avoided all this hullabaloo, (and made for a cooler logo as well).

    Pros would then look at the new app as a possible addition to their toolbox for certain projects, or not. At any rate, with my positioning strategy, how could anyone bash Z, it never promised anything! It’s brand new, and it is what it is. If you don’t like it, don’t buy it. By not EOLing FCS3, the pressure would be off Apple (see below) and they could take their time adding features into Z.

    (Of course, I would have to figure out what to do about Motion 5. $49 is way too cheap for this app- should have been $299 as well. Maybe a baby iLife version would be $49. But I digress.)

    [bc_group slug="final-cut-pro-x"]

    Here come the “XFCP-ers”

    Even beyond the missing workflow features, I understand the editors that feel betrayed. After years of anticipation of what new magical new Final Cut Pro would emerge from the sparkling Apple castle on the hill, being delivered to us by flying white-winged yaks surrounded by rainbows and 3D particle-system-generated pixie dust, an reaction of shock from users at a “Final Cut Pro”-branded app that threw 20 years of non-linear editing conventions out the window was inevitable.

    Unfortunately, there is a growing, very vocal and influential group of “XFCP-ers”– this could have been mostly avoided. Articles like “Did Apple screw up with Final Cut Pro X?” and “The Final Cut Pro Backlash” are appearing by the hour. Even Fortune magazine has joined the fray, with “The Final Cut Pro X debacle“. Refunds are being processed as you read this sentence. At this writing, FCPX has a 2.5 star rating on the App Store, and even two days after release, even at $299, it’s not even the top Paid App, being beat by the .99 FaceTime.

    At Apple, they may be thinking, this will all blow over, no worries, when we add some features, the natives will calm down. But if that’s what they’re thinking, they should be taking this initial reaction a little more seriously.

    As Phillip Hodgetts has pointed out, FCPX has some not-insubstantial revenue potential for Apple, and as I added in the comments of that article, when you factor in the Mac Pros and MacBook Pros that Pro Apps sales drive, and let’s not forget that famous “halo effect” (how many FCP editors have you seen pulling out their iPhones in the middle of an edit session?), this has the potential to snowball into a real problem.

    If they lose a few thousand influential, tweeting, blogging ditchers, that could then virally turn into ten thousand, then a few hundred thousand, and so forth, and pretty soon you’re talking real money. It’s no exaggeration to say that billions, not millions of dollars, over time, are at stake. Do the math.

    But what does the future hold?

    Well, Apple may have a problem they haven’t thought of. Just adding in OMF/XML/multicam etc., at this point, may not put FCPX over the hump. At first glance, the footage organization and editing might look kinda similar to FCP7, but it’s not. When intelligent, experienced editors explore FCPX in depth, giving it a real, bona fide chance, and give up, you have a problem. Working with media, and editing, are as different from FCP7 and other editing apps as flying a helicopter is to driving a car. And FCPX is not as intuitive as FCP 1-7.

    Imagine someone used to driving a car upgrading to a helicopter. You can read the helicopter manual. You can watch hours of manufacturer-certified training movies of people flying helicopters. But when you try to fly one yourself, you will most likely crash and burn before you master it. Apple can say helicopters are cooler than cars, but who cares if there’s no good way to learn how to fly the dang thing?

    If most the people who download FCPX, whether professional, prosumer and consumer, have a frustrating first, second and third experience, give up and head back to FCP7 to cut that trailer, commercial, movie, industrial or kid’s birthday party, and Apple does not reverse course and put FCS3 back on sale (which I predict they won’t), it could mean trouble for the Pro Apps division. Think this is ridiculous? Maybe. It’s at least as ridiculous as saying Blockbuster’s dominance of video rentals will someday be over, or Tower Records will someday not be the place you go to buy records, or MySpace won’t be the cool place to connect with friends any more. Technology, and the way it’s introduced, has a funny way of radically changing the path of the future, and no one knows this better than Apple. As a company, Apple is fine. With the release of FCPX, the Pro Apps division is at a crucial juncture.

    Are you a freelance video professional? Search for yourself here: http://www.dvcreators.net/members/

    If you can’t find yourself, it’s time to update your DVcreators.network profile! Just click the “My Account” button in the top right of the header. Listing is free and takes just a few seconds.

    My Predictions:

    I WILL BET ANY DITCHER A SUSHI DINNER+BEER THAT APPLE WILL ADD THE FOLLOWING FEATURES WITH A FREE UPDATE IN THE NEXT 90 DAYS:

    • XML export/import (allowing FCP7 projects to be imported)

    It’s obvious to me that QC people inside Apple have been testing XML import into FCPX for a while, so the only reason they wouldn’t have enabled it in the 1.0 version is because there are so many problems importing FCP7 timelines with certain elements, like nested sequences, speed changes (especially reverse motion), embedded Motion projects and other oddities. They feared even more negative fallout from people screaming that their projects wouldn’t import than not including it at all. (With my “Z” strategy, they could have called it “limited” XML support, saying “Yeah, it will import FCP7 edits except for certain elements” and the pros would have said “cooool!”)

    FCP7 PROJECT IMPORT UPDATE: A few items have surfaced regarding FCP7 import. One quickly extinguished ray of hope is a Brazilian MacMagazine article in which someone digging around in the code found a function called “importFinalCutXML“.

    However, Apple’s answer to:

    “Can I import projects from Final Cut Pro 7 into Final Cut Pro X?” is:

    Final Cut Pro X includes an all-new project architecture structured around a trackless timeline and connected clips. In addition, Final Cut Pro X features new and redesigned audio effects, video effects, and color grading tools. Because of these changes, there is no way to “translate” or bring in old projects without changing or losing data. But if you’re already working with Final Cut Pro 7, you can continue to do so after installing Final Cut Pro X, and Final Cut Pro 7 will work with Mac OS X Lion. You can also import your media files from previous versions into Final Cut Pro X.

    And, Randy Ubillos replied to a user email, saying:
    “FCP7 projects do not have enough information in them to properly translate to FCPX (in FCP7 all of the clip connections live in the editor’s head, not in the timeline). We never expected anyone to switch editing software in the middle of a project, so project migration was not a priority.

    Final Cut Pro X 1.0 is the beginning of a road, not the end.”

    So, it appears Apple tried, but could not get import to work, so my prediction is most likely wrong.

    • AAF/OMF import/export
    • SDK so Blackmagic/AJA/Matrox etc. can update their drivers for real broadcast monitoring support (not sure about tape/timecode)
    • a published plugin SDK
    • multicam editing (with way more streams than FCP7 on the same machine)
    • native support for RED and XDCAM
    • the ability for a network of edit stations to work from shared storage, and share clip metadata (I am kind of going out on a limb on this one)

    I have no “inside info” about these things, except that I’ve known Brian Meaney for 12 years and I can guarantee that he would not have stood idly by while a brand new app got built that did not have the ability to fit into the professional workflows he knows high end post houses require.

    With FCP, he has always had the product positioning philosophy of “get Hollywood first, everyone else will follow” (A philosophy I do not completely share, I recommended in the early days that Apple forget Hollywood and focus on making it “the editing software for the rest of us” (the millions of emerging education/industrial/training/science/medicine/politics/religion/documentary/independent video producers) and let Avid keep the couple thousand hardcore high end editors). But I understand the Hollywood strategy, and Brian has done a great job making sure FCP added the necessary features and codec support that would ensure it became a mainstay in the big post houses– and help win some Oscars!).

    Now, Brian, save me the sushi funds and make sure my predictions come true!

    (*By the way, by “any ditcher” I mean “any one ditcher”– not all of them! Sheesh!)

    The Truth about the Origins of Final Cut Pro X

    People have called FCPX “iMovie Pro”. Not true. (Not exactly true.)

    Randy Ubillos, creator of Premiere, KeyGrip (later renamed Final Cut Pro), Aperture and several other amazing programs, is brilliant, a visionary, and a true innovator. With the original Premiere, he added a new dimension to the editing timeline, allowing “vertical” (compositing) as well as horizontal (storytelling) editing. Key Grip took this further, with keyframes, blend modes and keying. Randy is on a short list of my all-time personal heroes, I’ve known him for 12 years, and taught alongside him daily at NAB. Though we’re not close friends, I have been privileged to talk with him on several occasions and I feel like I know how he thinks. (Like Randy, when I design software, I always start from a blank slate and let common sense and user experience drive the process without any influence from “this is the way things have always been done.”)

    I remember one time, probably ten years ago, we were riding in the back seat of a car after a trade show and I told Randy that I envisioned Final Cut Pro moving towards more pre-production features, like scriptwriting and timeline storyboarding, where FCP would print out shotlists and a shooting script, and then after shooting, the actual takes would drop in and replace the storyboard placeholders. I remember he didn’t seem to like the idea much, so I’m sure this conversation had little or no influence on any future development, but at any rate, a few years later Randy came back from a diving vacation and going through his footage realized that the standard UI paradigm of Avid/Premiere/Final Cut/Vegas/Liquid/etc. (all somewhat similar in media management) were not an ideal environment for the very first step in post-production: organizing raw footage.

    So Randy starting writing an app: “First Cut”, a professional-level “feeder” app for Final Cut Pro. You would launch First Cut, import all your raw footage, then quickly skim through, keywording, organizing, marking as good or rejecting, and finally building a rough edit.

    Then you would “Export to Final Cut Pro”, and import the rough cut XML into Final Cut Pro to fine-tune edits, color grade, add titles and effects, composite, key, mix sound and do your final mastering. First Cut was born for one purpose only– to make plowing through and organizing mountains of footage efficient and even enjoyable.

    I don’t know whether Randy decided to repurpose First Cut or His Steveness saw it and decided it should be the new iMovie, but somewhere along the line it was decided at One Infinite Loop that First Cut would become iMovie ’08. Other features were added, and iMovie was released– to decidedly mixed reviews.

    David Pogue wrote a scathing review for the NY Times: “Apple Takes a Step Back With iMovie ’08″:

    Most people are used to a product cycle that goes like this: Release a new version every year or two, each more capable than the last. Ensure that it’s backward-compatible with your existing documents.

    IMovie ‘08, on the other hand, has been totally misnamed. It’s not iMovie at all. In fact, it’s nothing like its predecessor and contains none of the same code or design. It’s designed for an utterly different task, and a lot of people are screaming bloody murder… …iMovie ‘08 is an utter bafflement… …What the [bleep]! What was Apple thinking?

    Sound familiar?

    (Ironically, Dave seems to have done a 180º, and now he loves FCPX, for some of the same reasons he hated iMovie ’08. Ah well, journalists…)

    The “Export to Final Cut Pro” option in iMovie ’08 bespoke of its roots, too bad only a few people used it in this way, I tried it and it worked great in this workflow. (Because people didn’t “get” the new paradigm, and there was no one to show them the way, due to public outcry Apple had to put a download link for iMovie 6 back on the iMovie page.)

    Although FCPX was built from scratch, and not from the iMovie codebase, it’s clear that Randy’s vision for a revolutionary new way to manage media (and find the right clip), as well as edit video footage, is at the very foundation of Final Cut Pro X.

    So, the people calling Final Cut Pro X “iMovie Pro” are wrong, like people who say humans are descended from monkeys. (We’re not, though we share a common ancestor.)

    Finally, Josh’s take on Final Cut Pro X

    [This paragraph has been edited.] I will post a full review in an upcoming article.

    Thanks for reading! Let the comments/flames begin!

    BlackMagic demos UltraStudio 3D capture box with two Thunderbolt ports | 9 to 5 Mac | Apple Intelligence

    Third-parties are prepping new Thunderbolt products ahead of the upcoming Final Cut Pro X release. Japanese site Macotakara.jp got a chance to play with Blackmagic Design’s UltraStudio 3D, a Thunderbolt-enabled 3D capture and playback for SD, HDMI and analog. Although BlackMagic’s site lists the device as having one Thunderbolt port, the unit on display has two ports. Engineers apparently haven’t yet made the final decision on that. The above clip shows a cool portable editing solution consisting of an early-2011 17-inch MacBook Pro, an UltraStudio 3D box, a Promise R6 Pegasus RAID and a Video-422 deck controller.

    The rig works in perfect harmony, allowing for video recording to the Pegasus RAID with real-time previews on an external display and real-time video effects in 2K and 3D. The same site noted Tuesday that Final Cut Pro X would be available next week.

    via BlackMagic demos UltraStudio 3D capture box with two Thunderbolt ports | 9 to 5 Mac | Apple Intelligence.

    Apple previews Final Cut Pro X – arriving in June for $299

    Apple revealed the new version of Final Cut Pro, dubbed “Final Cut Pro X”, at the FCP User Group SuperMeet in NAB Tuesday night.

    Here’s some creative video of the event:

    and a better video of the demo only:

    The editing software has been rewritten from scratch, here are the high points:

    • 64-bit, with OpenCL support
    • Uses Grand Central Dispatch to utilize all cores
    • Editing during import
    • Ingested media ready for editing immediately
    • stabilization, audio and shutter correction, shot detection and preliminary color balancing automatically applied during ingest
    • Scalable rendering
    • Color-managed based on colorsync
    • Resolution-independent playback system up to 4K formats
    • Background rendering built into application.
    • Media editing during ingest
    • Image stabilization – it “deals with rolling shutter on the way in.”
    • Ability to detect people
    • Shot detection, can detect medium shots, close-ups, etc. during import
    • Non-destructive color balance as media is being ingested.
    • Audio clean-up, with options to eliminate hum or rumble during import
    • New UI (screenshots forthcoming) with “magnetic timeline” and new clip sync method
    • Timecode-based keywording within clips
    • Auto-syncing clips via audio waveform analysis
    • Automated color-matching between clips
    • Clip connections
    • Smart collection feature, which categorizes media based on type, number of people in a shot and framing
    • Compound clips allow multiple clips to be combined into a single clip
    • Non-destructive auditioning feature allows users to compare edits and effects

    For a play-by-play of the demo, click here.

    Here are some handheld videos of the entire preso, shot on an iPad2:

    Part 1

    Intro, Market Analysis and FCP X Overview, where its come from, industry user base and competition.

    Part 2

    Ingest, Keywording and Magnetic Timeline

    Part 3

    DEMO: Keywording and Magnetic Timeline

    Part 4

    DEMO: Magnetic Timeline

    Part 5

    DEMO: Color, Rendering, Auditioning


    Some good screenshots here.

    Adobe Unveils Creative Suite 5.5 Production Premium

    Sweeping Productivity Enhancements and New Creative Innovations Boost End-to-End Workflows for Audio and Video Professionals

    SAN JOSE, Calif. — April 11, 2011 Adobe Systems Incorporated (Nasdaq:ADBE) today announced Adobe® Creative Suite® 5.5 Production Premium, the complete software solution for video and post-production that helps deliver content to virtually any screen. Breakthrough performance, workflow improvements, creative innovations, and powerful new audio editing capabilities build upon the huge customer momentum Production Premium is experiencing with broadcasters, filmmakers and video professionals worldwide. New versions receiving major updates include Adobe Premiere® Pro CS5.5, Adobe After Effects® CS5.5, Adobe Flash® Professional CS5.5, Adobe Flash Catalyst® CS5.5, Adobe Story, Adobe Media Encoder CS5.5, and Adobe Device Central CS5.5. New to Creative Suite 5.5 is Adobe Audition® CS5.5, bringing its audio-for-video multitrack editing environment to both Mac OS and Windows® for the first time.

    Today also sees Adobe debut an affordable and flexible subscription-based pricing plan, attractive to customers that want to get current and stay current on Creative Suite products, have project-based needs, or try the software for the first time. New Subscription Editions ensure customers with active subscriptions are always working with the most up-to-date versions of the software, without the upfront cost of full pricing. Now customers can use Adobe Production Premium CS5.5 for as little as US$85 per month.

    “Over the past year, we’ve received a phenomenal response to Adobe Creative Suite CS5 Production Premium for its performance, new features and expanded integration with hardware and camera manufacturers that makes metadata, collaboration and distribution a seamless workflow for video professionals,” said Jim Guerard, vice president and general manager for Professional Video, Adobe. “CS5.5 turbo-charges a product that has already taken the industry by storm and gives story-tellers new tools and features to continue to astonish audiences around the world.”

    Even Greater Productivity
    Adobe Creative Suite 5.5 Production Premium delivers massive productivity enhancements that enable video and audio professionals to dramatically accelerate their workflows. The powerful Adobe Mercury Playback Engine, introduced in Adobe Premiere Pro CS5, broadens its graphics processing unit (GPU) hardware support to include laptops and more supported cards, and allows users to open projects faster, get real-time feedback for more GPU-accelerated features, and work more smoothly at 4k and higher resolutions.

    Adobe Premiere Pro CS5.5 boosts performance by providing a smoother editing workflow, enabled by new trimming and editing tools that provide more precision and control. Dual-system sound support from the new Merge Clips command in Adobe Premiere Pro CS5.5 lets users quickly sync video with high-quality audio recorded on separate devices like location recorders, ideal for DSLR or RED workflows. Leveraging an integrated workflow with Adobe Audition, Adobe Premiere Pro users can save time by sending individual clips or sequences, including reference videos, directly to Adobe Audition for audio editing and restoration. Adobe’s lead in file-based workflows widens in CS5.5 with enhanced support for RED and other tapeless cameras, including improved RED Source Settings dialog in Premiere Pro and After Effects CS5.5 and native support for up to 5k media from RED Epic cameras via an extension available on Adobe Labs. Providing a truly native editing solution, CS5.5 saves users time and eliminates the need to transcode or rewrap footage.

    Building on Creative Suite Production Premium’s industry-leading multiscreen capabilities, the new 64-bit Adobe Media Encoder CS5.5 has been completely redesigned to deliver Adobe Premiere Pro video sequences, After Effects compositions, and Adobe Encore® projects to multiple screen formats quickly, while doing the encoding in the background. Adobe Media Encoder CS5.5 also introduces new format support such as AVC-Intra and DPX, and watch folders so users can encode a single clip to multiple destinations with a simple drag and drop.

    “When you watch a film, it’s the larger experience that sticks with you, the combination of elements, not the individual details,” said Gareth Edwards, award winning filmmaker and the creative driving force behind the much-heralded 2010 independent film, Monsters. “That’s what I love about Adobe Creative Suite – all of the individual tools interlink seamlessly and blur the line between each part of the process so the focus is creating a cohesive work, not a bunch of different pieces. This interconnectivity coupled with the incredible speed of the Mercury Playback Engine makes for a powerful combination – if we had CS5.5 when we made Monsters, I know we would have finished two months earlier.”

    Game-Changing Innovations
    New innovations across the suite continue to help audio and video professionals push the boundaries of their creativity. After Effects CS5.5 introduces new features such as the Warp Stabilizer, Camera Lens Blur and Light Falloff to enable users to enhance footage in post-production. The breakthrough Warp Stabilizer eliminates unwanted camera movement by steadying shaky footage, making handheld footage appear as smooth as a camera mounted on a mechanical stabilizer. The Camera Lens Blur effect mimics the properties of physical lenses offering more realistic depth of field blurs. The Light Falloff effect enables users to simulate natural illumination falloff to mimic how light behaves in a 3D scene and can be used to create other light intensity effects.

    Already well-adopted in the audio industry, video professionals can now harness the power of Adobe Audition in CS5.5 Production Premium – for both Mac and Windows platforms. The completely re-written audio engine in Audition offers a robust toolset to record, edit, mix, master, and sweeten audio. With its professional editing and multitrack mixing tools, powerful noise-reduction and effects options, audio and video professionals on both platforms can now benefit from Adobe Audition CS5.5 for handling a wide range of tasks quickly and efficiently.

    Improved Collaboration
    Adobe Creative Suite 5.5 Production Premium continues to drive innovation by enhancing how users collaborate with existing workflows, even if they use a variety of tools. Enhanced project exchange support for Final Cut Pro users provides maximum flexibility for video editors, while new or enhanced OMF support in Adobe Premiere Pro and Adobe Audition makes it possible to export high-quality audio projects to Avid Pro Tools, facilitating more efficient collaboration between audio editors, remixers and sound designers.

    Access to the new version of Adobe Story, an Adobe CS Live online service*†,  improves collaboration between users with email notifications of new script edits and a faster method of tracking changes through script elements and filters. The ability to import Adobe Story script data directly into Adobe Premiere Pro further strengthens XML-based metadata support found throughout the Production Premium suite, which is critical for everything from file-based workflows to media asset management. This industry leadership around metadata-driven workflows, plus the ease and flexibility of communicating with Adobe applications with critical third party solutions from news management systems to playback servers, is the catalyst behind many broadcasters and other organizations around the world switching to Adobe Creative Suite Production Premium.

    Pricing and Availability
    Adobe Creative Suite 5.5 Production Premium is scheduled to ship within 30 days with availability through Adobe Authorized Resellers, the Adobe Store and Adobe Direct Sales. Estimated street price for Adobe Creative Suite 5.5 Production Premium is expected to be US$1,699. Upgrade pricing and volume licensing are available.

    By subscribing to Creative Suite, customers can choose a one-year subscription plan for lower payments or a month-to-month subscription for greater flexibility. For more information about Subscription Editions, visit:www.adobe.com/go/cssubscription.

    Pricing for the new Subscription Edition starts as low as US$39 per month for Adobe Premiere Pro and US$85 per month for Production Premium.

    Education pricing for students, faculty and staff in K-12 and higher education is available from Adobe Authorized Education Resellers and the Adobe Education Store atwww.adobe.com/education/purchasing/education_pricing.htm. More information regarding education volume licensing for higher education and K-12 institutions can be viewed atwww.adobe.com/aboutadobe/volumelicensing/education.

    For more detailed information about features, OS support, upgrade policies, pricing and International versions, please visit www.adobe.com/go/creativesuiteproduction.

    Adobe Unveils Creative Suite 5.5 Production Premium.

    March 2011 Editors’ Lounge discussion

    PreNAB Editors’ Lounge 2011 Part 1 from Editors' Lounge on Vimeo.

    The March 2011 Editors’ Lounge HTTP:/​/​editorslounge.com/​ was the 8th year of our annual NAB discussion panel and featured guest speakers Steve Cohen, Terence Curren, Mark Raudonis, Michael Bravin and Lucas Wilson. Debra Kaufman moderated a lively discussion on post-production trends and predictions for NAB 2011.

    Once the video is loaded you can jump to the subjects below:

    3:00 The New Final Cut Pro, as seen by Mark Raudonis
    10:16 What is a cord cutter?
    11:05 The Future of content delivery
    14:17 New hardware vs. user interface of NLEs
    14:50 Support, Apple vs. Avid
    17:09 The new Avid company
    18:30 Apple’s media future
    18:55 Speculation on FCP X

    PreNAB Editors’ Lounge 2011 Part 2 from Editors' Lounge on Vimeo.

    0:08 New GUI (Graphical User Interface) for NLEs
    3:17 Lucas talks about new media
    5:31 Storytelling, the basics of our craft
    6:30 Oblong Industries, the “Minority Report” GUI
    8:17 Adobe, Vegas, Lightworks
    8:43 Avid Media Composer 5.5
    9:58 Crowd-sourcing video editing
    11:57 The commoditization of media creation
    13:05 Demand Media, is it our future?
    14:58 The new business model for editors, producers, etc.
    16:19 We have to think beyond 1 screen

    Predict a feature of the new version of Final Cut Pro!

    Please add a comment with a feature you predict will be in the next version of Final Cut Pro, and you’ll have a chance to win a the Final Cut Studio 4 upgrade!

    Here are the contest rules:

    • You can post a prediction, or a wish!
    • There is a FIVE PREDICTION LIMIT PER PERSON!
    • Vote other people’s comments up or down by clicking the balloon!
    • The winner will not be determined by who is right. The winner will be chosen on how many “points” their prediction got from the community!
    • In the case of a tie, the earliest prediction wins!
    • No cheating! Don’t ask your friends to vote your predictions up, we’ll know and you’ll be disqualified!
    • The winner will be chosen and announced here on the day the upgrade is available for purchase.
    • Have fun and predict away!!!

    Click here to post your prediction

    JewelBeat: Royalty Free Music Clips, Instrumental Background Production Music for Video, Web & more.

    Use these free royalty free music tracks & free sound effects for any production – advertising, education, video, photos, YouTube…etc.

    These royalty free instrumental music tracks can be looped seamlessly & repeated to create a longer background music track for your projects.

    You only need to provide an active credit link to their website from yours stating: 
    Royalty free production music by JewelBeat

    Thanks and enjoy!
    To download:

    Windows: Right-click, choose “Save Link As…”, choose destination to save file.
    MAC: Hold down Control key and click, choose “Download Linked File As…”, choose destination to save file.

    Download “Coming Of Age” for free.

    Download “Angel Of Darkness” for free.

    Download “Curse of the Unforgiven” for free.

    Download “March To Pandora” for free.

    via JewelBeat: Royalty Free Music Clips, Instrumental Background Production Music for Video, Web & more..

    Western Digital ships highest capacity SATA hard drive | Storage & Backup | Macworld

    Storage developer now offers drive capacities of 2.5TB and 3TB

    by Lucas Mearian, Computerworld

    Western Digital announced Tuesday it’s been shipping the industry’s first serial ATA (SATA) 3TB internal hard drive for about a week. The new drive passes the previous 2.19TB ceiling due to 4-kilobyte sector sizes.

    The new offering, part of WD’s Caviar Green family of SATA hard drives, is availabile in 2.5TB and 3TB capacities utilizing 750GB platters and Advanced Format technology. Advanced Format refers to any drive using sector sizes that are larger than the traditional size of 512 bytes. The new drive’s 4K sectors allow more bits to be packed onto the surface of the platter.

    via Western Digital ships highest capacity SATA hard drive | Storage & Backup | Macworld.

    Why does audio sound bad, or need to be rendered, in Final Cut Pro, Avid, Premiere or iMovie?

    Final Cut (and other editing apps) will accept many kinds and formats of audio for import into the Browser or Timeline.

    However, just because they will, doesn’t mean you should! :)

    If you import compressed audio, for example, in MP3 or AAC codecs, or audio in a different bit or sample rate than your Timeline (such as 44.1 KHz, 32 KHz or 12-bit), you will often hear clicks, pops, and audio dropouts while editing, which is distracting for your creative process, and in many cases your audio will require rendering before you can even hear it, which sounds like “beep-beep-beep-beep” and wastes a lot of your time.

    Our solution is to batch convert all audio to 48KHz, uncompressed, stereo or mono for editing before importing.

    We use DV Kitchen for this, it comes with a preset already designed for this.

    If you’d like to batch convert audio files on Windows XP, click here!

    Blackmagic Video Recorder

    Capture video direct to H.264 video files for your iPod, iPhone, Apple TV, YouTube and even full resolution video backups! Only $149

    Video Recording for a new age!

    Now you can capture analog video from VHS, Video-8, video cameras and more, direct to the H.264 file format as used by iPod™, iPhone™, Apple TV™ and YouTube™. Blackmagic Video Recorder plugs directly into your computer’s USB and includes easy to use software. Get the highest quality video capture from any component video or regular video device. Blackmagic Video Recorder eliminates time consuming processing because it captures into the native file format of your mobile device. It can even copy to iTunes ready for syncing!

    Highest Quality Video Capture

    Regular video input is included, plus you can select super high quality component video for incredible quality movies. Use regular video input to capture from VHS machines, televisions, Video-8 cameras, and any other composite video device. Use super high quality component video for capture from set top boxes, DV cameras or DVD players*.

    Capture Direct For Your Mobile Device

    To make capture easy, simply select the device you want to capture for. The Video Recorder software will automatically set the size and quality for you! If you’re using a custom device, then just enter the resolution and data rate you need for your media files, and Video Recorder will take care of all scaling.

    Easy Cropping Tools

    Sometimes analog video has black borders, or VHS switching at the bottom of the picture. Easily adjust the cropping to make perfect movies every time! Simply slide the cropping tool along until any artifacts are removed. This means all your captured media will be pixel perfect without annoying black lines at the edges.

    Exciting Recording Options

    For recording videos automatically, you can set the recording time so you can walk away and recording will stop at a specific time. If you’re uploading movies to YouTube, then you can select to auto segment files into 9 min segments, or if you want to put captured videos on CD’s you can also select to segment recording into 700 MB sized files.

    Blackmagic Video Recorder

    Availability: Ships same/Next Business Day

    Price: $149

    Matrox MXO2 and MX02 Mini

    The new Matrox MXO2 is the first truly portable device that gives you broadcast-quality input/output, monitoring, and up/down/cross conversion to streamline your workflow with Apple Final Cut Studio 2. It’s lightweight, fits in your laptop bag, and runs for hours on a field battery. It lets you work seamlessly in any format you want. Enjoy new-found freedom with Matrox MXO2 – edit anywhere!

    Features

    • Truly portable – fits in your laptop bag, runs off a field battery (or its AC adapter)
    • HD/SD SDI, HD/SD analog component, Y/C, and composite inputs and outputs
    • Genlock – SD analog black burst (bi-level) or HD tri-level sync
    • HDMI input, output, and monitoring with calibration controls including blue-only
    • 10-bit real-time hardware up/down/cross conversion
    • Up to five user selectable simultaneous video outputs – HD and/or SD on HDMI, SDI, and analog
    • Professional audio inputs and outputs with 5.1 surround sound monitoring
    • RS-422 machine control for frame-accurate capture and print-to-tape
    • Captures to a variety of codecs – Apple ProRes 422 HQ, 10-bit uncompressed HD, and many more
    • Supports file-based workflows – XDCAM, XDCAM HD, XDCAM EX, P2
    • Works with Final Cut Pro, Apple Color, Adobe After Effects and all QuickTime applications that support the V-out component
    • For use with Intel-based MacBook Pros and Mac Pros
    • IEC type power cable is required and not included with the MXO2

    HD and SD inputs and outputs
    Matrox MXO2 features a full complement of professional inputs and outputs. RS-422 machine control is provided for frame-accurate capture and print-to tape with Final Cut Pro and Adobe Premiere Pro. Up to five user selectable simultaneous video outputs, HD and/or SD on HDMI, SDI, and analog are supported.

    Inputs

    • Video
      • SDI HD/SD
      • Component HD/SD
      • Y/C
      • Composite
      • HDMI HD/SD
    • Audio
      • 2 XLR stereo pair (balanced)
      • 2 RCA stereo pair (unbalanced)
      • 2 AES/EBU
      • SDI embedded – up to 8 channels
      • HDMI embedded up to 8 channels

    Outputs

    • Video
      • 2 SDI HD/SD
      • Component HD/SD 12-bit
      • Y/C 12-bit
      • Composite 12-bit
      • HDMI HD/SD
    • Audio
      • 4 XLR 2 stereo pairs (balanced)
      • 6 RCA for surround sound monitoring (unbalanced)
      • 2 AES/EBU
      • SDI embedded – up to 8 channels
      • HDMI embedded up to 8 channels

    Genlock
    Matrox MXO2 provides SD analog black burst (bi-level) or HD tri-level sync genlock. It can genlock to any type of video input or to house sync. Timing offset controls can be used to align your video output relative to your external genlock source to compensate for cable delays within your facility.

    Capture to a variety of codecs
    Matrox MXO2 gives you a wide range of workflow possibilities by providing frame-accurate capture via RS-422 deck control to a variety of codecs including:

    • ProRes 422
    • ProRes 422 HQ
    • DV
    • DV50
    • DVCPRO
    • DVCPRO HD
    • Uncompressed HD/SD (8and 10-bit)
    • Offline RT
    Flexible workflows
    Capture to a variety of codecs – Matrox MXO2 gives you a wide range of workflow possibilities by providing frame-accurate capture via RS-422 deck control to a variety of codecs. On systems with a 2.4 GHz or faster Core2 Duo CPU you can capture to DVCPRO HD and to SD codecs including uncompressed, DV, DVCPRO, DVCPRO50, ProRes 422, and ProRes 422 HQ. On systems with at least two Dual-Core or a Quad-Core 2.4 GHz or faster CPU you can also capture to more HD codecs including ProRes 422 and ProRes 422 HQ. On systems equipped with storage that has sufficient transfer bandwidth, you can capture uncompressed 8- and 10-bit HD.

    Price: $1595

    Matrox Max
    Matrox MAX is a unique technology that implements faster than realtime H.264 encoding for resolutions ranging from iPod to HD. It uses a dedicated hardware processor to accelerate the creation of H.264 files for Blu-ray, the web, and mobile devices. By using specialized hardware acceleration, jobs are finished with amazing speed and system resources are liberated for other tasks. Quality and flexibility are ensured through direct integration with professional applications such as Apple Compressor on the Mac and Adobe Media Encoder on the PC. As an added benefit, the Matrox MAX technology allows direct export to higher-quality H.264 Blu-ray compliant files from Compressor.

    The Matrox MX02 with Max
    Availability:
    Pre-order Now!
    Price: $1995

    The Matrox MX02 Mini

    Don’t settle for an HDMI and analog I/O card with messy cables when you can get all the features and more in a professional breakout box with Matrox MXO2 Mini. This sleek little device for Mac and PC also gives you the added advantage of portability. You can take it with you wherever you go. Use it with a laptop or a desktop system and your favorite applications including Final Cut Pro, Adobe Premiere Pro and Photoshop, and many more. Capture and playback high definition video via HDMI and analog component; or NTSC and PAL via analog component S-Video, and composite. Convert your standard definition videos to high definition, or vice versa, while capturing or playing out, using Matrox MXO2 Mini’s high-quality dedicated hardware scaler. Turn your HDMI screen into a professional-grade video monitor with Matrox’s unique color calibration tool. Easily edit AVCHD footage by capturing into an edit-friendly compressed or uncompressed format. Count on uncompromising Matrox quality and reliability in MXO2 Mini, backed by a three year warranty.

    Availability
    Ships same/next business day!

    Price: $449.00

    Select your Configuration

    Matrox MX02 Mini with MAX
    Availability
    Ships same/next business day!

    Price: $849

    Apple announces Final Cut Studio 2 – Final Cut Pro 6 – Motion 3 – Soundtrack 2 – etc.

    Notable points:

    • Final Cut Studio 2 will be available in May for $1,299, or $499 for the upgrade
    • Final Cut Pro 6 has an Open Format Timeline that lets editors mix and match virtually any video format and frame-rate in a single Timeline without transcoding. Hope this works with nesting and media management!
    • ProRes 422 format for uncompressed HD quality at SD file sizes and support for mixed video formats and frame rates in a single Timeline- nice feature. ProRes 422 will run at about 18-20 MB/sec (normal quality) or 27-30 MB/sec  (high quality) for HD, or 5 MB/sec (normal) to 8 MB/sec (high quality) for SD. So, 6 – 10 times more hard drive space than HDV, but faster rendering and editing (because it’s all I-frame, no B-frame)
    • Livetype is still included
    • The ability to edit Motion templates with video drop zones and editable text fields directly in Final Cut Pro- this could be a real timesaver.
    • Motion 3 has a "multiplane" 3D environment, meaning not true 3D, but flat layers in 3D space, lit by 3D lights and "shot" by cameras that can move through 3D space, like After Effects, which is cool. Individual (flat) letters can move in 3D, and even cooler, 3D particle systems, which could be rotated in tandem with the camera moves of the underlying footage, leading to more realistic composited particle effects.
    • Motion 3 has vector based paint tools to allow editors to create brushes with color, particles, video or pictures.
    • A motion tracking feature, if it works well, will be very useful.
    • You can now use audio volume and frequency to affect any affectable parameter
    • Optical Flow retiming means generating inbetween frames that could produce very smooth slow motion.
    • From Apple’s Final Touch acquisition comes Color, a separate program with more advanced color grading than Final Cut Pro’s 3 way Color Corrector. The primaries in Color include advanced color correction tools such as gamma, lift and gain adjustments, as well as custom R, G, B and luma curves, and the secondaries provide the ability to isolate specific areas of an image with soft- edged mattes and custom-shaped vignettes. This was a $25,000 program, then $5,000 that is included at no charge in the Studio bundle.

      Professional scopes provide precise monitoring of chrominance and luminance values via waveforms, histograms and new 3D scopes. Color offers a seamless roundtrip workflow where projects can be sent from Final Cut Pro 6 directly to Color for grading, finishing and final rendering with 32-bit float 4:4:4 image processing.

    • Soundtrack Pro 2 adds an interface upgrade and surround mixing tools enable users to create 5.1 and stereo mixes in the same project.

      There’s also a royalty- free library of over 5,000 professionally produced foley and sound effects, including over 1,000 surround sound effects and evocative multi-channel music tracks. A powerful new Conform tool enables users to synchronize and track changes between
      picture and sound editorial.

    • Apple today also introduced Final Cut(R) Server, a powerful new server application that works seamlessly with Final Cut Studio 2 to provide
      media asset management and workflow automation for post production and broadcast professionals.

    Final Cut Studio 2 – Upgrade from Final Cut Studio

    Availability: Ships in May
    Price: $499.00




    Final Cut Studio 2 – Upgrade from Final Cut Pro 1,2,3,4 or FCP HD

    Availability: Ships in May
    Price: $699.00



     

    Final Cut Studio 2 

    Availability: Ships in May
    Price: $1299.00



     


    LaCie Biggest S2S with PCI-Express Card 2.5 TB

    Photo Sharing and Video Hosting at Photobucket

    SATA II – 5-Disk RAID System Tower 2.5 TB

    • The first SATA II RAID solution for Hi-def video
    • New generation SATA II 3Gb/s technology
    • 5 bays with hot-swappable drives
    • Supports RAID levels 0, 1, 0+1, JBOD
    • PCI-e 4 Port eSata Card included
    • Up to 180MB/sec!

    LaCie Biggest S2S
    Availability: Usually ships same/next day

    Item Number: 301135U
    Price: $1,789.99


    How do I batch convert audio in Windows XP for my editing software?

    1. Download iTunes from Apple
    2. Double click iTunes Setup.exe to install
    3. Launch iTunes
    4. Go to the Edit Menu > then click Preferences
    5. Click on the Advanced tab
    6. Then click on the Importing tab
    7. Now, in the “Import Using” dialog box, choose .WAV Encoder.
    8. Then in the “Setting” dialog box, choose “Custom”
    9. For “Sample Rate” choose 48 kHz.
    10. For “Sample Size” choose 16-bit.
    11. For “Channels” choose Stereo.
    12. Then click OK.
    13. Then OK again, to close the Preferences Box.Now your preferences are set up to convert audio files to an uncompressed file that will play smoothly in your editing software.
    14. Now, insert a CD, or drop MP3s, AACs or files in many other kinds of audio formats into iTunes
    15. Highlight all the items you want to convert, right-click, and choose “Convert Selection to WAV” from the popup menu.
    16. Locate the items in your Music folder and put them in your project folder.

    If you’d like to batch convert audio files on OSX, click here!

    The MOTU V4HD FireWire Interface

    MOTU V4HD

    The Motu V4HD

    Feature highlights

    • HD/SD FireWire video interface for Mac and Windows — provides HD and SD capture and playback for any current-generation FireWire equipped computer
    • Plug-and-play connectivity via FireWire 400 or 800 — connects to either a desktop tower or a portable laptop
    • Supports Apple Final Cut Pro and Adobe Premiere Pro
    • Captures and plays all standard HD and SD formats up to and including 1080p30 (720p, 1080i, 1080p and 1080PsF)
    • Full-raster Apple ProRes workflow — supports full-raster capture and playback (1920×1080 and 1280×720) in Apple’s ProRes 422 HD codec in both standard and HQ modes. Work with ProRes clips pixel for pixel in full 10-bit 4:2:2 resolution.
    • Hardware-accelerated DVCPro capture/playback — provides hardware-accelerated capture and playback of industry standard DVCProHD/P2, DVCPro50 and DVCPro25 video streams to/from Final Cut Pro and Premiere Pro
    • Pristine HD quality and efficient editing — ProRes and DVCProHD formats provide 10-bit 4:2:2 broadcast quality color and CPU-efficient, intra-frame native editing
    • Captures and plays uncompressed SD — 8-bit or 10-bit NTSC or PAL
    • HDMI monitoring — connect a large-format HD plasma, reference LCD, consumer DLP or other flatscreen for flexible and affordable “pixel for pixel” HD monitoring
    • Broadcast quality hardware-based real time SD-to-HD up-convert — capture SD while working in HD; monitor HD when working in SD
    • Broadcast quality hardware-based real time HD-to-SD down-convert — capture HD while working in SD; monitor SD when working in HD
    • Hardware-accelerated 2:3 or 2:3:3:2 pull-down insertion and removal — go between film and NTSC rates in real time, with no rendering required
    • Comprehensive up/down conversion formatting — anamorphic, pillar box, letterbox, 14:9 pillarbox, 14:9 letterbox and full screen
    • Simultaneous HD/SD operation — connect multiple HD and SD sources and destinations simultaneously. Switch HD/SD sources on the fly while converting to multiple HD/SD destinations. All outputs are “hot”, regardless of source format.
    • Two rack space form factor with dedicated connectors — no cable swapping or gangly, inconvenient breakout cables
    • Stand-alone operation — converts and distributes selected input source to all supported output formats with SD-to-HD up-convert, HD-to-SD down-convert and pull-down insertion/removal
    • Field upgradable firmware via USB
    • International auto-switching internal power supply
    • Rack-mount or desktop operation — attach the included brackets for rack-mount installation or remove them for convenient, portable desktop operation.

    Motu V4HD

    Price: $2749

    What is the best way to do multi-camera shoots?

    I have shot multicam concerts locking up timecode by beaming wireless audio SMPTE timecode to all cameras and recording it on Ch 2, but I can tell you it was a big hassle and a waste of time.

    My recommendation for multi-camera shoots is to either:

    1. Use TOD (Free Run) Timecode

    TOD (Time of Day) timecode is a switchable option on some recent camcorders. With this option, you can synchronize multiple cameras, then each camera can start or stop at will, and the timecode always reflects the current time, not the tape position, so the shot can always be matched to the other cameras.

    The TOD timecode option on the Canon XL2 is shown near the end of the XL2 Feature Tour video on this page:
    http://www.dvcreators.net/canon-xl2/

    Here is a clever article by Chris Hurd on using Free Run Time Code for multicam shoots:
    http://www.dvinfo.net/canonxl2/articles/article11.php

    2. Use Sync Point and Rewrite Timecode in post

    If your camcorders do not have the TOD timecode option, the next best thing is to use a "sync frame".

    Each time the cameras roll, shoot a sync frame, which could be a slate with clapper, someone clapping their hands once, or some other visual or sound cue that you can identify in all camera shots as the same frame. You’ll need to do this again each time you stop, then restart the cameras. It’s best if this sync point is visual and sound, since you can scrub picture to get close, then zero in on the spike in the audio waveform which is far more accurate (48,000 samples per second) than picture (24 – 29.97 frames per second).

    Sometimes the sync frame is natural, like when shooting a live musical event, the beginning of each song could serve as a sync point.

    In this case, it’s important to have wild sound (built-in camera mic) live for all cameras, since you’ll be able to easily fine-tune sync between the different cameras by emilinating the echo on the audio tracks.

    Then, in your editing software, you can match the sync frames and all else should be hunky-dory. In some software, you can actually rewrite auxillary timecode for some clips so the timecode matches the A camera exactly. If you do this, don’t rewrite the primary timecode track, just the auxillary, or else you lose the ability to media manage, batch capture, etc.

    RODE to Recording System


    Rode to Recording
    The rode to recording system.
     
     

    From the professional DAW operator to the absolute beginner, the rode to recording system is the one box solution for the computer owner in need of a full digital audio recording setup. The system ships complete with the award winning RODE NT1-A (the world’s quietest large diaphragm condenser) a pair of EVENT ALP-5 biamp-powered studio monitors, and a PreSonus INSPIRE firewire audio interface. Steinberg cubase LE and SONY Acid XMC recording software and a PRO PAK plug-in CD are all included.

    Also included are premium quality 10’ RCA cables, a 25’ mic cable, a desktop tripod mic stand, and a comprehensive setup manual allowing even the unskilled novice to be up and running in minutes.

    Includes:

    1 – RODE NT1-A Microphone
    2 – EVENT ALP 5 Biamp Powered Monitors
    1 – PRESONUS INSPIRE Firewire Audio Interface
    1 – STEINBERG CUBASE LE
    1 – SONY ACID XMC
    1 – PRO PAK Software Suite
    2 – 10‘ premium RCA cables
    1 – 25’ premium Mic Cable
    1 – RODE TRIPOD tabletop mic stand
    1 – Comprehensive Setup ManualAvailability: Usually ships same / next business day

    Regular price: $1099.95
    Our Price: $749! Not available

    How can I reduce hum or hiss in my audio?

    Sometimes a location sound track has hiss (white noise) or a 60 Hz hum that is audible. If the sound is constant, there are some software packages and plugins that can reduce the problem somewhat without affecting the audio quality terribly. Some of them are:

    Ray Gun
    Sound Soap
    Soundtrack Pro
    Ionizer

    If the background sound you want to remove is not constant, like wind noise, a dog barking, or music playing, then you will need to reshoot the scene or do ADR (automated dialog replacement). (You cannot "cut" a subject’s speech out of the background sounds like you can cut a subject out of their background in Photoshop!)

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